On the top is a beauty shot of the scene and on the bottom is the performance optimized version :)
In this mini game you're able to swim and steer fish boids in VR. My goal was to create an "aquaman" type of power to controll boids of fishes. This effect could be used for various purposes such as as mini games underwater or a main feature of a game located underwater :) Done in Unreal Engine 5.
The "Bull Trout" (https://skfb.ly/p8Z7H) is made by eb78.